First, make a 3D Object:


If you don't already have your 3D object open in Wings3D, open it


Make a copy of the 3D object file:


Make changes to the current 3D object file


You can make more poses by making more copies of your 3D object file:


Once you have all the poses you need,


Now that you're done making poses,


Add poses to the animation


If you want it to smoothly morph back to the first pose instead of just skipping back...


If you want to remove a pose from the animation,




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