First, open up the Level Editor:
- Go into the folder that has your name on it (like the "Mr. Wyrick" folder, except your name isn't Mr. Wyrick)
- Double click on the "videoGameDev" folder
- Double Click on the "learn3D" folder
- Double Click on the file called editor
Now, Add a Conversation:
- Open up the level you want to add the conversation to.
- Now find the object in the level that you want to add the conversation to.
- Put the bubble on the object so that the object is selected.
- In the "Object Selector" window, click on Set Conversation.

- Replace the words: type conversation here with whatever you want the person to say when you first meet him. For instance, he might say: Hello, my name is Bob.
- Make sure you haven't accidentally gotten rid of one of the " marks. You should only replace words in between " marks.
- Now, click on the empty space bellow the first <>conversation name=" ...> line.
- Click the + button.
- Your conversation should now look like:

- If your conversation doesn't look like the one shown above, try to change it so that it does. If the conversation is not formatted properly, it won't work.
- Now, on the <>conversation ...> line that's indented (the one in the middle),
- change the part that says type conversation name here to something like: Hi Bob.
- change the part that says type conversation here to something like: Yup, that's my name.
- Now click on the empty space between the indented <>/Conversation> line and the final <>/Conversation> line (it should be the second to last line of text).
- Click the + button.
- Your conversation should now look like:

- Now, hit the OK button at the bottom. If everything is formatted properly, then the window should dissappear without any problems.
Advanced: If you want to make a conversation where you can trade items,
- Have a look at this:
- Notice the line that says <>Trade ...>
- name: when you are talking to the person, the person says

The 1 hmm for 2 stars part is the what you put inside of name=" ... "
- text: If you click on the line that says 1 hmm for 2 stars. then the person will say Excellent Choice!
- sellItem: this is the name of the item that the person is selling (the name as it appears in the "Object Selector" window).
- sellQuantity: this is how many of the sellItems you get if you make the trade.
- buyItem: this is the name of the item that the person is buying from you.
- buyQuantity: this is how many of the buyItem you have to have before the person will trade with you.
Really Advanced: If you want to make a door that will only open if you have the right item,
- First, in your level, select gate from the "Object Selector" window, and hit the space bar so that it puts a gate in the level.
- Now, click on Set Conversation
- And type:
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