First, Open Wings 3D:


Make sure the Camera works the right way:


Make a Shape


Modify the Shape


Prepare a Shape to have a texture mapped to it (like putting a face on the shape, or a wizard robe)


Make sure the "Outliner" Window is Open:


Create a Material:

If you want to have a texture on the shape, you'll need to import an image:


Put the image onto the material you made


Assign the material to the shape you made earlier


If the texture isn't facing the right way on the shape, then


Now save your object


Now export your object to the game




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